Silverwing Quickish-Tip: Octane Foam Shader (C4D Octane)

MESSAGE: After a bit of back and forth and with the Help of Dino, Lino and Ricky with the enabling tip, here it is, the eagerly awaited Foam shading Tutorial. I think this technique can be translated into a lot of different renderers as well as most of them let you alter volumes with textures. If the reaction on the net to my teases is any indicator this will be my most watched video in the future. Let´s actually see. I hope you get good results. Feel free to tag me with whatever you get out of this exercise 🙌 PATREON: --------------------------------------------------- You can support me and the community by becoming a PATREON. This helps me to keep all my content free and accessible to everyone. Thank you so much for all my existing PATREONs for your generosity! FOLLOW ME ON SOCIAL MEDIA: --------------------------------------------------- The Ultimate Introduction to Octane For Cinema 4d Twitter: Instagram: Behance: TRAINING: --------------------------------------------------- If you want to learn Shading / OSL, I also offer 1:1 training. Contact me, if you are interested. VIDEO RELATED LINKS: --------------------------------------------------- Blender Foundations Official Website: Maxons Official Website: Octane C4D: CHAPTERS: --------------------------------------------------- 00:00 Intro 00:30 Preview of the Tutorial 01:11 Credits 02:05 C4D: Shader Overview 03:04 C4D: Creating the Foam Geometry 04:06 Volume: Getting started with the Volume 04:44 Volume: Object to Volume 05:28 Volume: Basic Std Volume Adjustments 06:51 Volume: Controlling the Voxel Size 07:27 Volume: Creating the Noise 08:20 Volume: Remapping the Density Value 08:40 Volume: Contrast with the Gradient Node 09:19 Volume: Repetition Workflow 10:54 Volume: Noise Size Overview 11:16 Volume: Gradient Change on small Noises 12:01 Volume: Setting Unified Projection 12:29 C4D: Managing Objects 13:02 Shading: Bringing the Shader in the Glossy Mat 13:56 Shading: Vertex- Displacement 14:47 Shading: Getting more Detail in Displacement 15:30 Shading: Changing the Shader for Displacement 16:20 Shading: Mixing the Bubble Sizes 17:34 Shading: Compare Node 18:19 Shading: Noise “Bubble“ Blending 18:41 Shading: Displacement: Auto Bump Map 18:56 Shading: Adding Film Width 19:53 Shading: Bubble Transparency 20:24 Shading: Finalizing the Bubble Surface 21:04 Volume: Foam Movement Compensation 22:07 Volume: Fixing Update Issue 23:10 Conclusion 23:42 Patreon Thanks 24:53 Famous last Words