Silverwing Long-Tip: Blender for C4D Users PT4 Rendering (In C4D Blender Octane & Cycles)

MESSAGE: Hello everyone. This is the last part of our Blender for C4D artists series. I hope you enjoyed it, had a good ride and understand some of the functionality better now. This video is all about render-settings, output-paths as well as general optimization, comparing Blender Cycles as well as Blender Octane to Octane in Cinema 4D. In the next weeks I want to concentrate on materials in my Tutorials once more. As Rene, a Patreon, suggested I will go over some materials and explain my thought process in converting them from real world to shader. DOWNLOAD: --------------------------------------------------- Download the Node Wrangler Octane Version: Download the Shortcut file from my Google Drive. Blender small scene preset scene file as well as a list of Shortcuts I often use: FOLLOW ME ON SOCIAL MEDIA: --------------------------------------------------- The Ultimate Introduction to Octane For Cinema 4d Twitter: Instagram: Behance: TRAINING: --------------------------------------------------- If you want to learn Shading / OSL, I also offer 1:1 training. Contact me, if you are interested. PATREON: --------------------------------------------------- You can support me and the community by becoming a PATREON. This helps me to keep all my content free and accessible to everyone. Thank you so much for all my existing PATREONs for your generosity! VIDEO RELATED LINKS: --------------------------------------------------- Blender Foundations Official Website: Maxons Official Website: Blender Octane: CHAPTERS: --------------------------------------------------- 00:00 Intro 00:57 Recap: Navigation Optimization 01:58 Overview 02:47 Scene Prep: Positioning Keycaps 04:10 Scene Prep: Creating Floor-Plane 04:24 Scene Prep: Creating Camera and Light 04:57 Scene Prep: Parenting 05:55 Scene Prep: Camera Clipping 06:20 Scene Prep: Spot-Light Setup 07:27 Scene Prep: Floor Material 07:55 Scene Prep: Camera Setup 08:34 C4D: Octane Overview 09:33 C4D: Setting Up Passes (AOV Groups) 10:27 C4D: AOVs in the Live Viewer 10:40 C4D: Saving AOVs 11:08 C4D: Using Output Tokens 12:21 C4D: Output and OpenEXR Settings 13:25 C4D: Octane Sampling and Render-Settings 14:56 C4D: Octane ACES Tonemapping 15:47 Cycles: Create the Layout 16:14 Cycles: Light Passes 17:04 Cycles: No Light Groups in Live Viewer 17:36 Cycles: Sampling 18:19 Cycles: Render Region 18:38 Cycles: Render Settings 18:56 Cycles: Color Management 19:29 Cycles: Output (Disadvantages) 20:29 Cycles: EXR Settings 21:24 Cycles: Compositing Context 22:23 Cycles: Saving Files through Comp 23:27 Cycles: Rendering 23:54 Cycles: Small Corrections 24:23 Blender Octane: Ligt Passes 24:51 Blender Octane: Viewing Passes 25:09 Blender Octane: Render Region 25:31 Blender Octane: Sampling 26:14 Blender Octane: Output 26:59 Blender Octane: ACES Tonemapping 26:14 Blender Octane: Output 27:23 Blender Octane: Output Setup 27:59 Blender Octane: Rendering 28:19 Blender Octane: Output Folder 28:43 Bonus: Shading the SSS (Blender Octane) 31:04 Summary 31:24 Patreon Thanks 32:43 Famous Last Words