Roblox Animation : FFP vs SFP

(What you see simulation of the scope in my video may not be accurate in reality. The black circle in front of the binoculars or the black wall of the scope never appears in reality. This is my fault for forgetting to notice the details. I apologize for any misunderstandings in this video. Due to Blender's rendering limitations, EEVEE focuses on animation and can be complex when created, while Render Cycles are more realistic and can create realistic regions. What I don't do in Render Cycles is simply because it takes so long. of time and processing So I wanted to test the scope in Render EEVEE and got the result as you can see) SIG MCX LPVO / Low Power Variable Optics FFP / First Focal Plane SFP / Second Focal Plane Render : EEVEE Format : 1920 x 1080 Frame Rate : 75 fps Blender : Credit SFX : Ready Or Not Rig : R6IK VFX : @NumerousPatiparn Animator : @NumerousPatiparn GPU : GTX 1630 CPU : i3 10100F RAM : 8GB Thank you for watching my video :)