Traquinniad 2085, prototype (unfinished short film)

More detailed asset shots can be found on my artstation: This is a short film i've spent the lion's share of my spare time on for roughly a two and a half year period. This project initally started as a series of experiments in 3D modelling (in an attempt to learn it to an at least passable level) and ended up growing into a giant imagined world of hard science fiction and also a bit of a love-letter to the extensive atomic rockets design literature. I think i've managed to secure the basics of 3D (as an artform) pretty firmly under this project, every model has been made by hand with some timelapses even included on this channel. I wanted this project to be like the digital equivilent of making a nice sculpture. Due to time constraints imposed by some recent academic opportunities I find myself unable to complete this short film across a respectable foreseeable timespan. Whats shown here is ~40% of what was planned for this short. The animati