DEATH PLANET - 3D isometric, top down game - Trailer

Raw prototype Story rich 3D isometric game, hack and slash with RPGelements. Sci-fi, biopunk 3022. After the apocalypse in 2602, the Earth stopped rotating around its axis and around the Sun, which led to permafrost on one part of the planet and eternal sunshine on the other, where the action takes place. People wandered around, continuing to develop the latest technologies. By 2850, the surviving colony had built a city, but in the struggle for resources, the people were divided into an underground settlement and a surface one. Then, in 2930, the underground corporation created the artificial intelligence DOA to simplify the processes of experimentation and control of society, while retaining ownership of resources. But no one noticed how DOA seized control and began to secretly manipulate people for its own purposes. In 2991, a scientist came up with an idea of fixing the planet, but he was killed. In 3022 his son Eo takes revenge on the corporation. Having a special set of genes, Eo can partially resist DOA’s submission.