How to Make Toon Outlines in UE5

Let’s create the cleanest and most customizable Outline Shader possible in Unreal Engine 5 with this Definitive Guide to Outline Shading in UE5. ✨ Buy the complete and fully commented UE5 project on my gumroad shop : 🚀 Assets for your Unreal Engine Projects : 📚 Books to Level Up your Skills 📚 Game Programming Patterns : A Practical Guide to Indie Game Marketing : The Gamer’s Brain : Game Design Vocabulary : Indie Games: From Dream to Delivery : 🎥 My gear for recording videos 🎥 Elgato Stream Deck XL : Elgato Key Light : Elgato Green Screen : My Webcam : Microphone Shure MV7 : Headphones Beyerdynamic DT770 : 📌 Chapters 📌 00:00 Introduction 01:11 How the Outline Shader Works 03:07 Apply a Post Process Effect to the Scene 05:56 Create a Passthrough Post Process Effect 07:57 Get the Current Pixel and its Neighbors (Convolution Kernel) 14:03 Detect Edges from Depth 20:02 Add Depth Edge Detection to the Outline Shader 23:29 Detect Edges from Normals 27:39 Add Normal Edge Detection to the Outline Shader 30:13 Modulate Depth Threshold from Grazing Angle View 37:54 Modulate Outlines Strokes Thickness from Depth 45:25 Fix the Stroke Thickness Modulation Bug 47:57 Prevent Outlines from Showing on Far Actors 55:10 Draw Outlines on Selected Actors (Custom Depth Buffer) 01:02:56 How to Set Outlines Color on a Per Actor Basis (Stencil Buffer) 01:04:29 Mutli-Colored Outlines : Simple Version 01:09:52 Fix the Multi-Colored Outlines Bug 01:15:30 Multi-Colored Outlines : Advanced Version 01:19:56 Interactively Change Outlines Colors per Actor (Editor Utility Widget) 01:29:00 Incoming Bloopers 01:29:49 has stopped working #UnrealEngine5 #UE5 #UnrealSimplified Congratulations for finding the description easter egg! Comment something secret sounding like “found the banana!” if you read this so people who didn’t read the description are confused 😁 Оригинал видео -