Обзор Патчноута Mount and Blade 2: Bannerlord | Система Жалоб, Торговля, Интерфейс и Другое

Как Вам Обновление Mount and Blade 2: Bannerlord в Новом Патче? ✅Купить игру со скидкой: 👀Все прохождения: ❤️Говорящий донат: 😎VIP подписка: 👑СПОНСОРЫ: Red Lion Stillwut Schneider 📢Группа ВК: 🔊Твич: ✔️Куратор Steam: 🔔Заказ рекламы: #soulplay #soul_play #домавместе #дома_вместе #лучшедома #лучше_дома #stayhome #stay_home #withme #with_me #bannerlord #баннерлорд #патч #патчноут #обновление Moved clan member role assignments from parties tab to members tab. Now players can assign roles to clan members, specific to parties that they’re in. Players can now rename their family members in the clan members tab. Fiefs tab now shows Towns and Castles in different lists and contains bound settlements, notables in the settlements. The Parties tab now lists the amounts of each troop type that a party currently has. The Other tab now shows more detailed information about workshops owned. Shift and Control modifiers now work with both left and right side keys in inventory and party screen. Added missing One-Handed and Two-Handed perk icons. Character Development System All polearm skill perks which are related to combat were re-implemented/fixed. Fixed charm, leadership, trade & medicine perk bugs. Implemented secondary effects of two-handed perks. Implemented secondary effects of polearm perks. Fixed a false effect of smithing perks. Fixed issues with the one-handed & two-handed perks. Clan and Party Minor faction leaders were gaining too much money and their expenses were very low and this was causing gold inflation. This was fixed. Kingdoms and Diplomacy Fixed an issue with the behaviour of safe passage deals when the player is in a besieged settlement. Settlement Actions (Town, Village, Castle and Hideout) Relation loss that occurs when a village is raided is no longer spammable and it is now proportional to the amount of damage caused to the village. Players will still lose a fixed (but reduced) relation amount with village notables and the owning clan’s leader when they initiate a war by raiding the village during peacetime. Quests & Issues New quest “Scout Enemy Garrison“ added. Balanced rewards and requirements of Artisan Overpriced Goods, Artisan Can’t Sell Product at A Fair Price, Gang Leader Needs to Offload Stolen Goods, and Deliver the Herd Quests. Landlord Needs Access to Village Commons Quest design was changed. (Old active quests will be cancelled when a game is loaded.) Family Feud Quest Added/Changed quest logs. Army of Poachers Quest Fixed a bug that caused the quest to be stuck if the player retreated from the poacher battle. Lord/Lady Needs Tutor Quest Fixed a bug that occurred if the player married a quest character. Added new quest log. Need help with Bandits Quest Valid hideout distance and valid party radius values for were tweaked. Conversations & Encounters Improvement for player look algorithm in conversation. Added a conversation option with non-hostile vassals which are in an army without joining the faction that they are in. Ensured that characters whom the player meets in a quest recognise the player later. Expands comments on game actions. Townspeople and villagers should now comment on available issues and quests. Other New Noble Weapons have been made and distributed amongst the fellow lords of Calradia. Caravan Guards, Veteran Caravan Guards and Armed Traders have better stats now which will make attacking caravans a little bit harder. Fixed an issue with agent orientation in hideout boss fight. Skins xml is now moddable. Fixed a bug where the player could take dead lords as prisoners. This should also fix dead heroes from spawning with new parties. Developer console can be enabled now by pressing ALT ~ Multiplayer Game Modes Siege tower ramp sync was broken for players who connect to a server after the ramp opened. Server & Network Fixed a rare crash on changing game type or region. An issue causing crashes on MP login will now show a warning instead. We are still investigating this issue. Added an in-game reporting system with detailed game and chat logs. You can report other players from scoreboard or recent games. Fixed a visual glitch where the clients see their characters stuck in guard stance after getting stunned with a push back while defending. UI Added defender and attacker icons to class loadout screen in siege mode. Fixed inconsistent placement of scoreboard sides while the player is spectating. Other Shield ph